scr_enemy_object_init(); recruitcount = 5; talkmax = 90; image_speed = 0.16666666666666666; idlesprite = spr_holywater_alarm; hurtsprite = spr_holywater_hurt; sparedsprite = spr_holywater_alarm; if (global.flag[1544] == 0) { if (choose(0, 1) == 1) idlesprite = spr_holywater_idle; sparedsprite = idlesprite; } custom_draw_example = 1; awake = true; silence = 0; ruckus = 0; difficulty = 0; timer = 0; flirtedbefore = false; havestolenbefore = false; startedtired = false; init = 0; siner = random(100); setbattlemsg = false; dazzletimer = 0; firstframe = 0; wakeuptext = function() { var __tiredwriter = instance_create(global.monsterx[myself], (global.monstery[myself] - (global.hittarget[global.chartarget[myself]] * 20)) + 20, obj_dmgwriter); __tiredwriter.type = 14; global.hittarget[global.chartarget[myself]] += 1; };