image_speed = 0; statue_active = true; con = 0; callback = -4; bit_index = 1; statue = instance_create(x, y, obj_mike_statue_cat); statue_block = instance_create(x + 10, y + 80, obj_solidblockDark); statue_readable = instance_create(x + 8, y + 70, obj_readable_room1); with (statue_readable) { image_xscale = 2; image_yscale = 2; } init = function(arg0, arg1 = -4) { statue_readable.extflag = arg0; callback = arg1; statue.sprite_index = sprite_index; statue_block.y = (y + (sprite_get_height(sprite_index) * 2)) - 40; statue_readable.y = (y + (sprite_get_height(sprite_index) * 2)) - 40; if (!scr_is_valid_mic_platform() && global.flag[1692] == 1) { with (statue_readable) instance_destroy(); } with (statue) scr_depth(); }; clean_up = function() { with (statue) instance_destroy(); with (statue_block) instance_destroy(); with (statue_readable) instance_destroy(); if (callback != -4) callback(bit_index); instance_destroy(); };