with (obj_mike_controller) { sign_action2 = 1; if (sign_x2 == sign_x) { if (sign_x == (camerax() + (camerawidth() / 2))) sign_x2 = camerax() + (camerawidth() * choose(0.25, 0.75)); else sign_x2 = camerax() + (camerawidth() / 2); } } for (i = 0; i < 20; i++) { var ob = instance_create_depth(16 + camerax() + (i * 32), cameray() - 100, depth - 1, obj_mike_quiet); ob.type = 1; }