other.act = 1; other.timer = 0; other.cats += 1; with (obj_mike_controller) { if (hand_target == other.id) hand_target = -1; hand_type = 0; } if (other.type == 1) other.move = true; scr_sparkle(8); with (obj_mike_minigame_controller) myscore += 100; sound_play(snd_spell_pacify); instance_destroy();