alarm[1] = 3; canchoose = 0; dar = global.darkzone + 1; global.flag[33] = 0; fighting = 0; if (global.fighting == 1 && instance_exists(obj_battlecontroller)) fighting = 1; image_xscale = dar; image_yscale = dar; remfc = global.fc; global.fc = 0; xx = camerax(); yy = cameray(); d = -1; if (instance_exists(obj_dialoguer)) d = obj_dialoguer.side; boardwriter = 0; if (fighting == 1) d = 1; d_add = 0; chx = (140 * dar) + xx; chy = ((36 + d_add) * dar) + yy + (fighting * 30); hx = chx; hy = chy; mychoice = -1; global.choice = -1; choiced = 0; choicetotal = 3; textposx[0] = 0; textposy[0] = 0; textposx[1] = 0; textposy[1] = 0; textposx[2] = 0; textposy[2] = 0; textposx[3] = 0; textposy[3] = 0; heartSprite = 3711; choicerstyle = 0; side = 0; cur_jewel = 0;