draw_sprite_ext(spr_whitepx_10, 0, camerax(), cameray(), 99, 99, 0, c_white, image_alpha); if (con == 0) { image_alpha += 0.05; if (image_alpha == 1.1) con = 1; } if (con == 1) { with (obj_turtle_toriel_fire) instance_destroy(); image_alpha -= 0.02; if (image_alpha < 0) instance_destroy(); }