box_offset = 24; anchor_x = x; anchor_y = y; hang_x = x; hang_y = __view_get(e__VW.YView, 0) - 40; height = y - hang_y; height_goal = obj_growtangle.y - 70 - (obj_growtangle.sprite_height * 0.5) - box_offset - hang_y; hangle = 270; cur_angle = 270; swing_max = 35; acceleration_val = 0; timer = 0; con = 0; ratio = 1; do_return = false; creatorid = -4; creatordepthsave = 0; depthinit = 0; string_shake_x = 0; string_shake_y = 0; string_shake_timer = 0; lightup = false; enum e__VW { XView, YView, WView, HView, Angle, HBorder, VBorder, HSpeed, VSpeed, Object, Visible, XPort, YPort, WPort, HPort, Camera, SurfaceID }