if (!i_ex(obj_homealone_heart)) instance_create(x - 8, y, obj_readable_room1); event_inherited(); fallen = false; pushed = false; push_timer = 0; roll_timer = 0; can_push = true; finished = scr_flag_get(783) == 1; if (finished) { var ornament_collider = instance_create(587, 489, obj_homealone_solid); ornament_collider.image_xscale = 0.8; ornament_collider.image_yscale = 0.8; var ornament_marker = scr_marker(595, 498, sprite_index); ornament_marker.image_angle = -90; with (ornament_marker) scr_depth(); with (obj_homealone_treat_catcher) { is_disabled = true; x = 507; y = 510; image_angle = 90; } instance_destroy(); exit; }