if (turn_on) exit; scr_flag_set(1579, scr_flag_get(1579) + 1); is_active = !is_active; is_looping = is_active; if (room == room_lw_noellehouse_basement) is_looping = false; loop_timer = 0; timer = 0; image_speed = 0; image_index = 0; if (!is_active) { snd_stop(audio_file); } else { turn_on = true; snd_play(snd_noise); } alarm[10] = 1;