scr_enemy_object_init(); recruitcount = 4; talkmax = 90; image_speed = 0.1; idlesprite = spr_watercooler; hurtsprite = spr_watercooler; sparedsprite = spr_watercooler_spared; noballoon = false; rr = 0; myattackchoice = 1; _init = false; begformercycount = 0; amimissmizzle = false; pinkflashcon = 0; pinkflashtimer = 0; balloonorder = 0; ballooncon = 0; balloonend = 1; talked = 0; talktimer = 0; talkedcon = 0; ralseitalks = 0; susietalks = 0; turns = 1; violencecon = 0; begformercyskip = false; begformercycount = 0; chatcount = 0; flirtcount = 0; previouslyflirted = false; if (global.flag[1144] == 1) previouslyflirted = true; gothurtlastturn = false; healthprev = 0; violenceturn = 0; hurtinit = 0; turnintomizzle = false; acttalked = false; flirtedbefore = false; havestolenbefore = false; init = 0; failedflirting = false; difficulty = 0; tiredcount = 0; timer = 0; transformationcon = 0; transformationtimer = 0; introcon = 1; introtimer = 0;