if (!i_ex(obj_mike_battle) && global.interact == 0) { with (other) { image_index = 0; fun = 1; global.interact = 1; switch (name) { case "ralsei": sprite_index = spr_ralsei_down_surprised2; break; case "susie": sprite_index = spr_susie_sheeh; break; } } with (obj_mike_controller) alarm[2] = 10; instance_destroy(); }