scr_enemy_object_init(); recruitcount = 5; talkmax = 90; image_speed = 0.25; animsiner = -14; idlesprite = spr_guei_idle; hurtsprite = spr_guei_hurt; sparedsprite = spr_guei_idle; custom_draw_example = 1; postenemyturnevent = 1; floatsiner = irandom(100); exercism = 0; with (obj_guei_enemy) gersonevent = false; gersonevent = true; gersonintro = 0; gersoncon = 0; gersontimer = 0; gerson = -1; gersonactcount = 0; gersonvar = 0; gothitcon = 0; createdgerson = false; balloonorder = 0; ballooncon = 0; balloonend = 1; talked = 0; talktimer = 0; talkedcon = 0; ralseitalks = 0; susietalks = 0; walkvar = 0; gothitthisturn = false;