if (buffer < 0) { snd_play(snd_spell_pacify, 1, 1 + (level * 0.02)); var _a = instance_create_depth(other.x, other.y, depth, obj_gold_cat); _a.speed = speed / 2; _a.direction = direction; _a.friction = 0.1; _a.image_angle = image_angle; _a.level = level + 1; scr_sparkle_colour(8, 65535); var _b = instance_create_depth(other.x, other.y, depth, obj_gravity_text); _b.image_blend = c_yellow; _b.str = stringsetloc("LEVEL ", "obj_gold_cat_slash_Collision_obj_blue_cat_gml_18_0") + string(level + 1); _b.small = true; with (obj_mike_controller) { if (hand_target == other.id) { hand_target = _a; _a.action = 1; _a.grab_snd = 1; } } with (other) instance_destroy(); instance_destroy(); }