scr_bullet_init(); damage = 40; timer = 0; con = 0; type = 2; dir = 0; image_xscale = 1; image_yscale = 1; image_angle = 180; image_alpha = 0; depth = -99999; fakex = 0; fakehspeed = -10; fakealpha = 0; fadecon = 0; breakcon = 0; fadealpha = 0;