var shakey = 0; var shakex = 0; if (image_xscale > 1) { shakex = choose(0, 1, -1); shakey = choose(0, 1, -1); } if (draw_hand == 1) { hand_x = obj_your_tutu.x; hand_y = obj_your_tutu.y; } if (draw_hand) draw_sprite(spr_jackohandtern, 0, hand_x, hand_y); var _squish = 1 - abs(1 - squish); if (squish != 1) { for (var _x = 0; _x < sprite_width; _x += 2) draw_sprite_part(sprite_index, image_index, _x, 0, 2, sprite_height, x + ((_x - sprite_xoffset) * _squish), y - sprite_yoffset); } else { draw_sprite_ext(sprite_index, image_index, x + shakex, y + shakey, image_xscale, image_yscale, image_angle, image_blend, image_alpha); } if (scr_debug()) draw_text(16, 16, tutu);