event_inherited(); timer = 0; con = 0; active = 0; fakeout = 0; swingdowntype = 0; timetoswing = 22; telegraphtime = 12; special = 0; eye_index = 0; eye_con = 0; alpha = 0; alphacon = 0; image_speed = 0; speed = -7; direction = 270; friction = 0.4; image_xscale = 2; image_yscale = 2; image_alpha = 1.4; if (i_ex(obj_growtangle)) depth = obj_growtangle.depth + 1; grazepoints = 4; version = 0; if (i_ex(obj_hammer_of_justice_enemy) && (obj_hammer_of_justice_enemy.trueturn == 10 || true)) { timetoswing = 10; telegraphtime = 8; } var a = (global.hp[2] - 30) / 250; if (a < 0) a = 0; damage = lerp(12, 90, a); if (i_ex(obj_sound_of_justice_enemy)) { target = 4; if (obj_sound_of_justice_enemy.phase == 1) damage = 38; else damage = 58; }