if (swingdowntype == 0) { speed = -6; friction = 0.4; } if (swingdowntype == -1) { timetoswing = 22; speed = -7; friction = 0.4; } if (swingdowntype == -2) { timetoswing = 32; speed = -4.7; friction = 0.17; } if (swingdowntype == -3) { timetoswing = 999; speed = -4.7; friction = 0.17; } if (swingdowntype == -4) { timetoswing = 999; speed = -4.7; friction = 0.2; } if (swingdowntype == -5) { timetoswing = 999; speed = -4.7; friction = 0.2; } if (swingdowntype == 10) { timetoswing = 16; speed = -6; friction = 0.4; } if (swingdowntype >= 11) { timetoswing = 22; speed = -7; friction = 0.4; } if (swingdowntype == 1) { timetoswing = 3; speed = -6; friction = 0.4; }