event_inherited(); timer = 0; con = 0; destroyonhit = false; active = 0; fakeout = 0; swingdowntype = 0; timetoswing = 8; special = 0; eye_index = 0; eye_con = 0; alpha = 0; alphacon = 0; image_speed = 0; speed = -6; direction = 270; friction = 0.4; image_xscale = 2; image_yscale = 2; image_alpha = 1.4; depth = obj_growtangle.depth + 1; grazepoints = 4;