x1 = ceil(obj_growtangle.x - (obj_growtangle.sprite_width / 2)); x2 = ceil(obj_growtangle.x + (obj_growtangle.sprite_width / 2)); y1 = ceil(obj_growtangle.y - (obj_growtangle.sprite_height / 2)); y2 = ceil(obj_growtangle.y + (obj_growtangle.sprite_height / 2)); col = merge_color(c_green, c_lime, 0.5); depth = obj_growtangle.depth - 1; obj_growtangle.x = -99999; timer = 0; con = 0; xxprev = 0; maxx = 0;