timer = 0; con = 0; init = 0; hitcount = 1; bulletcount = 0; anglespeed = 30; angledirection = 1; xtarget = 0; ytarget = 0; image_angle = 80; image_xscale = 2; image_yscale = 2; scr_jump_to_point(camerax() + 350, cameray() + 128, 10, 45); snd_play_pitch(snd_slidewhistle, 1.3);