con = 0; timer = 0; init = 0; siner = 0; layer_set_visible("DEBUG_ASSETS", 0); layer_set_visible("BGCOLOR", 1); instance_create(0, 0, obj_musicer_dw_church3); nighttimetiles = []; array_push(nighttimetiles, layer_get_id("RIPPLEWALLS")); daytimetiles = []; array_push(daytimetiles, layer_get_id("FLOORTILES")); array_push(daytimetiles, layer_get_id("FLOOR_GLOW")); array_push(daytimetiles, layer_get_id("Assets_1")); array_push(daytimetiles, layer_get_id("PARALLAX_1")); array_push(daytimetiles, layer_get_id("FLOORTILES_UPPERLAYER")); array_push(daytimetiles, layer_get_id("FLOORTILES_LOWERLAYER")); lightstate = 0; for (var i = 0; i < array_length(nighttimetiles); i++) layer_set_visible(nighttimetiles[i], false); for (var i = 0; i < array_length(daytimetiles); i++) layer_set_visible(daytimetiles[i], true); if (scr_debug()) { scr_setparty(1, 1); if (keyboard_check(ord("P"))) global.flag[1595] = 0; } BLACKOUTCON = 0; riptimer = 0; ripplemanager = -4; riparea = instance_create(0, 0, obj_church_ripple_area); riparea.visible = false; scr_sizeexact(room_width, room_height, riparea); if (global.flag[1595] == 2) { scr_script_delayed(event_user, 1, 1); BLACKOUTCON = 99; }