con = 0; timer = 0; init = 0; siner = 0; layer_set_visible("DEBUG_ASSETS", 0); if (scr_debug()) { if (keyboard_check(ord("P"))) { } } fadespeed = 15; onalpha = 0.6; offalpha = 0.3; darkness = instance_create(x, y, obj_darkness_overlay); darkness.castShadow = false; darkness.image_alpha = offalpha; blacklist = []; patterns = [[[0, 45], [0], [-1, 0, 90, 5, 0], [1, 0, 270, 5, 0], [0, 1, 180, 5, 0], [0, -1, 0, 5, 0]], [[0, 45], [1], [-1, 0.5, 90, 5, 0], [-1, -0.5, 90, 5, 0], [1, -0.5, 270, 5, 0], [1, 0.5, 270, 5, 0], [-0.5, 1, 180, 5, 0], [0.5, 1, 180, 5, 0], [-0.5, -1, 0, 5, 0], [0.5, -1, 0, 5, 0]], [[0], [2, 3], [-1, 0, 90, 5, 0], [-1.2, 0.3, 90, 5, 0], [-1.2, -0.3, 90, 5, 0], [-1.4, 0.6, 90, 5, 0], [-1.4, -0.6, 90, 5, 0], [1, 0, 270, 5, 0], [1.2, 0.3, 270, 5, 0], [1.2, -0.3, 270, 5, 0], [1.4, 0.6, 270, 5, 0], [1.4, -0.6, 270, 5, 0]], [[0], [2, 3], [0, -1, 0, 5, 0], [0.3, -1.2, 0, 5, 0], [-0.3, -1.2, 0, 5, 0], [0.6, -1.4, 0, 5, 0], [-0.6, -1.4, 0, 5, 0], [0, 1, 180, 5, 0], [0.3, 1.2, 180, 5, 0], [-0.3, 1.2, 180, 5, 0], [0.6, 1.4, 180, 5, 0], [-0.6, 1.4, 180, 5, 0]], [[0, 22.5], [4], [0, 0, 0, 5, 80], [0, 0, 45, 5, 80], [0, 0, 90, 5, 80], [0, 0, 135, 5, 80], [0, 0, 180, 5, 80], [0, 0, 225, 5, 80], [0, 0, 270, 5, 80], [0, 0, 315, 5, 80]], [[0, 45, 90, 135, 180, 225, 270, 315], [5], [0, -0.5, 0, 5, 30], [0.25, -0.5, 0, 5, 30], [0.5, -0.5, 0, 5, 30], [-0.25, -0.5, 0, 5, 30], [-0.5, -0.5, 0, 5, 30], [0, 0.5, 0, 5, 30], [0.25, 0.5, 0, 5, 30], [0.5, 0.5, 0, 5, 30], [-0.25, 0.5, 0, 5, 30], [-0.5, 0.5, 0, 5, 30], [0.5, -0.25, 0, 5, 30], [0.5, 0, 0, 5, 30], [0.5, 0.25, 0, 5, 30], [-0.5, -0.25, 0, 5, 30], [-0.5, 0, 0, 5, 30], [-0.5, 0.25, 0, 5, 30]]];