global.flag[7] = 0; con = 0; timer = 0; init = 0; siner = 0; forceactive = 0; roomglow = instance_create(0, 0, obj_roomglow); encounterflag = 1784; encounterno = 155; econ = 0; bat = 0; etimer = 0; if (global.flag[encounterflag] == 1) econ = 99; layer_set_visible("DEBUG_ASSETS", 0); if (scr_debug()) { scr_setparty(1); if (keyboard_check(ord("P"))) global.plot = 235; } cutscene = 0; if (global.plot < 235) global.plot = 235; if (global.plot > 235) cutscene = -1; depth = 5000; with (obj_border_controller) show_border();