if (scr_debug()) scr_setparty(0); con = 0; timer = 0; init = 0; siner = 0; glass = []; susie = -4; moveprops = []; cutcentx = -4; cutcenty = -4; propmove1 = false; propmove2 = false; propmove3 = false; propmovetimer = 0; prop1 = -4; prop1text = -4; prop2 = -4; prop2text = -4; layer_set_visible("DEBUG_ASSETS", 0); layer_set_visible("CUTSCENE_ASSETS_PART1", 0); layer_set_visible("MAGICAL_GLASS", 0); var spritesArray = layer_get_all_elements("MAGICAL_GLASS"); for (var i = 0; i < array_length(spritesArray); i++) { var daglass = scr_marker_fromasset(spritesArray[i]); with (daglass) { image_alpha = 0.2; depth = layer_get_depth("TILES"); } array_push(glass, daglass); } if (scr_debug()) { if (keyboard_check(ord("P"))) { } scr_musicer("second_church.ogg"); } roomglow = instance_create(0, 0, obj_roomglow); roomglow.stayactive = true; crackglass = 0; gltimer = 0; shatter = [];