con = 0; timer = 0; siner = ((round(x + y) * 4) - 80) + round(current_second * 30); howfull = 6 + scr_even(irandom(14)); scr_size(2, 2); scr_depth(); type = 0; mysolid = instance_create(x, y + 46, obj_solidblocksized); drain = 1; dodrain = false; mizzle = scr_marker_ext(x, y, spr_holywater_idle, 2, 2, 0.125, undefined, undefined, undefined, undefined, undefined, 0); mizzle.depth = 5000; mizzle.con = 0; mizzle.timer = 0; mizzle.siner = 0; mizzle.movespeed = 0; mizzle.alerted = 0; boss = 0; if (id == instance_find(object_index, 2)) boss = 1; alertrad = 180; patrolradius = 0; encounterno = 153; encounterflag = 1798; if (room == room_dw_church_mizzleencounter || i_ex(obj_dw_church_mizzleencounter)) encounterflag = 1798; if (room == room_dw_church_rightconnect || i_ex(obj_dw_church_rightconnect)) encounterflag = 1783; doappear = 0; haswater = 1; dir = 0; if ((round((x + y) / 100) % 3) == 0) dir = 1; if (global.flag[encounterflag] == 1) { haswater = 0; safe_delete(mizzle); con = 999; with (obj_dw_church_mizzleencounter) { safe_delete(bell); belltime = 999; } } init = 0;