layer_set_visible("DEBUG_SPRITES", 0); if (scr_debug()) scr_setparty(1, 1); global.flag[7] = 0; npc = scr_makenpc("DEBUG_SPRITES", "dspr_fireextinguisher"); npc.siner = 0; npc2 = scr_makenpc("DEBUG_SPRITES", "dspr_wafernpc1"); init = 0; roomglow = instance_create(0, 0, obj_roomglow); prophecy = -4; var spritesArray = layer_get_all_elements("DEBUG_SPRITES"); for (var i = 0; i < array_length(spritesArray); i++) { if (layer_sprite_get_sprite(spritesArray[i]) == 5035) { var info = scr_assetgetinfo(spritesArray[i]); prophecy = instance_create(info[2] + sprite_get_width(info[0]), info[3] + sprite_get_height(info[0]), obj_dw_church_prophecy); with (prophecy) { extflag = "boss1"; fade_edges = true; } } }