con = -1; customcon = 0; var _floor = instance_create(0, 0, obj_dw_church_staircase_floor); _floor.depth = layer_get_depth("ASSETS_Staircase") - 10; if (scr_flag_get(1567) == 0) { layer_set_visible("TILES_COVER", 0); layer_set_visible("ASSETS_Bridge", 0); var exit_block = instance_create(200, 240, obj_solidblockDark); with (exit_block) image_yscale = 2; } else { con = 0; susie_hide = false; susie_shadow = 0; kris_hide = false; kris_shadow = 0; blackall = scr_dark_marker(-10, -10, spr_pixel_white); blackall.image_xscale = 999; blackall.image_yscale = 999; blackall.depth = 100; blackall.image_blend = c_black; blackall.image_alpha = 0; blackall.visible = 1; var exit_block = instance_create(240, 360, obj_solidblockDark); with (exit_block) image_xscale = 4; layer_set_visible("TILES_BATTLEBORDER", 0); layer_set_visible("TILES_COVER", 1); layer_set_visible("ASSETS_Bridge", 0); for (var i = 0; i < 3; i++) { with (instance_create(80 * i, 240, obj_dw_church_magicalglass_breakable)) scr_darksize(id); } var cover_marker = scr_marker(240, 360, spr_blank_tile_black); with (cover_marker) { depth = layer_get_depth("TILES_COVER") + 10; image_xscale = 4; image_yscale = 3; } var lantern_cover_left = scr_marker(160, 240, spr_blank_tile_black); lantern_cover_left.depth = _floor.depth - 10; with (lantern_cover_left) { image_xscale = 2; image_yscale = 2; } var lantern_cover_right = scr_marker(400, 240, spr_blank_tile_black); lantern_cover_right.depth = _floor.depth - 10; with (lantern_cover_right) { image_xscale = 2; image_yscale = 2; } with (obj_overworld_bulletarea_no_dark) instance_destroy(); if (scr_debug()) { with (obj_border_controller) { set_border(border_dw_church_a, 1); show_border(1); } } }