con = 0; timer = 0; init = 0; siner = 0; chaser = 0; layer_set_visible("DEBUG_ASSETS", 0); if (scr_debug()) { scr_setparty(1, 1); if (keyboard_check(ord("P"))) global.tempflag[90] = 10; } ripplemanager = instance_create(x, y, obj_church_ripple_area_manager); ripplemanager.alwaysrip = true; for (var i = 0; i < 4; i++) global.hp[i] = global.maxhp[i]; subcon = 0;