layer_set_visible("TILES_BG", 1); layer_set_visible("TILES_WALL", 0); with (obj_sprhighlight) instance_destroy(); ripplemanager.lightcon = 1; darkness = instance_create(x, y, obj_darkness_overlay); krlight = instance_create(kris.x, kris.y, obj_light_following); krlight.preset = 1; sulight = instance_create(kris.x, kris.y, obj_light_following); sulight.preset = 2; ralight = instance_create(kris.x, kris.y, obj_light_following); ralight.preset = 3; safe_delete(wafer.marker); safe_delete(wafer); for (var i = 0; i < array_length(organik); i++) { with (organik[i]) image_blend = c_white; } with (obj_light_following) { size = 10; scr_lerpvar("size", 10, 80, 10, -1, "out"); } with (obj_dw_church_glowtile) { pushonce = true; scr_delay_var("pressed", 1, 10); scr_delay_var("glow", false, 10); } var ph = scr_heromarker("", "pianohint"); with (instance_create(ph[0], ph[1], obj_church_piano_hint)) { silent = other.roomstart; dotrig = true; } with (obj_genmarker) { if (extflag == "shortcutkiller") { var _list = ds_list_create(); var _num = instance_place_list(x, y, 376, _list, false); for (var i = 0; i < _num; i++) { with (ds_list_find_value(_list, i)) setxy(room_width, y); } ds_list_destroy(_list); _list = ds_list_create(); _num = instance_place_list(x, y, 1031, _list, false); for (var i = 0; i < _num; i++) { with (ds_list_find_value(_list, i)) setxy(room_width, y); } ds_list_destroy(_list); } } con = 1;