draw_self(); var count = 0; var space = 10; var border = 8; var _cx = camerax(); var _cy = cameray(); actstring = stringsetloc("???", "obj_dw_church_remote_piano_slash_Draw_0_gml_26_0"); pitchstring = stringsetloc("Pitch", "obj_dw_church_remote_piano_slash_Draw_0_gml_27_0"); quistring = stringsetsubloc("Hold ~1 : Quit", scr_get_input_name(6), "obj_dw_church_remote_piano_slash_Draw_0_gml_28_0");