layer_set_visible("debug_assets", 0); if (scr_debug()) { scr_setparty(1, 1); if (keyboard_check(ord("P"))) { global.flag[886] = 0; global.flag[891] = 0; } } con = 0; timer = 0; prophecyactive = 0; proptrig = 0; prophecy = instance_create(578, 240, obj_dw_church_prophecy); prophecy.extflag = "rightpiece"; roomglow = instance_create(0, 0, obj_roomglow); if (global.flag[886] == 1 || global.flag[886] == -1) { proptrig = 1; con = -999; }