draw_sprite_ext(spr_dw_church_bellhall_curtain, 0, curtain_x_pos, 0, 2, 2, 0, c_white, 1); for (var i = 0; i < 23; i++) draw_sprite_ext(spr_dw_church_bellhall_curtain_tile, 0, curtain_x_pos + curtspace + (i * curtspace), 0, 2, 2, 0, c_white, 1);