curtain_x_pos = 300; scr_depth(); curtain_rope = scr_dark_marker(242, cameray() - 190, spr_dw_church_bellhall_rope); curtain_rope.depth = 1100000; var i = 0; while (i < 6) i++; curtspace = 40; init = 0; curtain_open = false; curtain_open_more = false; curtain_open_timer = 0; rope_pull = false; rope_pull_count = 0;