snd_free_all(); global.currentsong[0] = snd_init("annoying_prophecy.ogg"); global.currentsong[1] = mus_loop(global.currentsong[0]); _prophecy = instance_create(camerax() + 160, cameray() + 120, obj_dw_church_prophecy); _prophecy.extflag = "uz"; _prophecy.active = true;