con = 0; movecon = 0; movetimer = 0; timer = 0; image_speed = 0; image_index = 0; image_xscale = 2; image_yscale = 2; movesiner = 0; movefactor = 0; type = 0; damage = -1; grazepoints = -1; timepoints = -1; inv = -1; grazed = -1; grazetimer = -1; element = "none"; target = -1;