if (i_ex(obj_rotating_tower_controller_new)) { drawwater = round(3 * sprite_get_number(spr_climb_waterbucket_splash)); } else { var spr = 279; var spd = round(3 * sprite_get_number(spr)); with (scr_marker_ext(x, y, spr, 2, 2, 0, undefined, c_white, depth - 10, undefined, spd)) scr_lerpvar("image_index", 0, 5, spd); }