dodraw = true; image_speed = 0; if (i_ex(obj_rotating_tower_controller_new)) { dodraw = false; x -= 40; } climbarea = instance_create(x, y, obj_climb_climbable); climbarea.image_xscale = image_xscale; climbarea.image_yscale = image_yscale; siner = 0; timer = 0; con = 0; depth = 999900; image_alpha = 1; sprite_index = sprite;