if (!permanent) { if (x <= (room_width - 100)) instance_destroy(); if (x >= (room_width + 100)) instance_destroy(); if (y >= (cameray() + 200)) instance_destroy(); if (y <= (cameray() - 400)) instance_destroy(); } if (permanent && falseloop) { if (i_ex(obj_climb_kris)) { if (x < obj_climb_kris.falseloopx[0]) x += (obj_climb_kris.falseloopx[1] - obj_climb_kris.falseloopx[0]); if (x > obj_climb_kris.falseloopx[1]) x -= (obj_climb_kris.falseloopx[1] - obj_climb_kris.falseloopx[0]); } }