alpha = 1.5; lifetime = 30; maxsize = 240; cursize = 0; init = 0; depth = 50; color = c_green; ripplecount = 3; ripplethicc = 4; interval = 7; timer = 0; active = false; sprite_xoff = 50; sprite_index = spr_gerson_walk_armor_left; sprite[0] = spr_gerson_walk_armor_left; sprite[1] = spr_gerson_crouch_armor; sprite[2] = spr_gerson_crouch_armor; sprite[3] = spr_gerson_swing; underlight[0] = 2972; susie_con = 0; susie_timer = 0; kris_con = 0; kris_timer = 0; ring_count = 0; type = 0; con = 0; play = false; con_timer = 0; deltatime = 1; wind_sfx = -4; inner_radius[0] = 0; outer_radius[0] = 0; dust_timer = 0; step = 0; step_x = 0; step_index = 0; susie_x = x - 300; distance = 90; step_sound = -4; susie_sprite = 433; kris_sprite = spr_susie_right_dw; shiner = -1; loop = 0; wave_time = 0; leap_time = 15; image_speed = 0; image_index = 2; spinner = 0; writer_timer = 0; variant = 0; ralsei_con = 0; ralsei_timer = 0; shake = 0; laugh = -4; version = 0; version1timer = 0; extratimer = 0; punch = -1; hurt_noise = -4; debug_marker = false;