con = -1; customcon = 0; enter_dark = false; dark_con = 0; slow_writer = false; susie_hide = false; susie_shadow = 0; kris_hide = false; kris_shadow = 0; if (global.plot >= 100 && global.plot < 105) { con = 0; dark_door = instance_create(283, 264, obj_ch4_PDC16_church_door); blackall = scr_dark_marker(-10, -10, spr_pixel_white); blackall.image_xscale = 999; blackall.image_yscale = 999; blackall.depth = 110; blackall.image_blend = c_black; blackall.visible = 1; blackall.image_alpha = 0; vfx = instance_create(0, 0, obj_ch4_PDC16_vfx); with (vfx) depth = 96800; with (obj_npc_room) instance_destroy(); if (scr_debug()) { with (obj_border_controller) { set_custom_effect(2); show_border(1); } } var trigger = instance_create(230, 320, obj_trigger); with (trigger) { image_xscale = 10; image_yscale = 12; } } else { instance_destroy(); } answer_choice = function(arg0, arg1) { scr_flag_set(1557, arg1 + 1); if (arg1 == 0) con = 10; else con = 20; };