if (con == 0) { con = 1; alarm[0] = 1; global.interact = 1; global.facing = 0; } if (con == 2) { con = 3; cutscene_master = scr_cutscene_make(); scr_maincharacters_actors(); c_pannable(1); c_pan(440, 1000, 4); c_wait(1); c_sel(ra); c_setxy(732, 1064); c_facing("u"); c_sel(su); c_setxy(735, 1500); c_delaywalkdirect(10, 735, 1121, 70); c_delaywalkdirect(81, 760, 1121, 15); c_delayfacing(96, "u"); c_var_lerp_instance(blackall, "image_alpha", 1, 0, 15); c_pan(440, 950, 60); c_sel(kr); c_setxy(742, 1440); c_walkdirect_wait(742, 1138, 60); c_walkdirect_wait(710, 1138, 15); c_facing("u"); c_msgside("bottom"); c_speaker("susie"); c_msgsetloc(0, "\\E9* Ralsei...!/%", "obj_ch4_PDC06_slash_Step_0_gml_48_0"); c_talk_wait(); c_sel(ra); c_facing("d"); c_emote("!", 15); c_wait(15); c_walkdirect_wait(733, 1134, 7); c_sel(ra); c_visible(0); c_sel(su); c_visible(0); c_sel(kr); c_autowalk(0); c_imagespeed(0); c_sprite(spr_ralsei_group_hug); c_walk("d", 3, 4); c_wait(5); c_soundplay(snd_wing); c_imageindex(1); c_wait(5); c_sprite(spr_ralsei_group_hug_nuzzle_alt); c_sel(ra); c_autowalk(0); c_sprite(spr_ralsei_nuzzle); c_setxy(732, 1146); c_var_instance(nuzzle_marker, "visible", 1); c_visible(1); c_imagespeed(0.25); c_var_instance(nuzzle_marker, "image_speed", 0.25); c_wait(30); c_speaker("ralsei"); c_msgsetloc(0, "\\EH* Susie^1! Kris!^1! Welcome back!!/", "obj_ch4_PDC06_slash_Step_0_gml_89_0"); c_msgnextloc("\\E1* I missed you.../", "obj_ch4_PDC06_slash_Step_0_gml_90_0"); c_facenext("susie", 20); c_msgnextloc("\\EK* Yeah^1, yeah... hey, lemme talk about something./%", "obj_ch4_PDC06_slash_Step_0_gml_92_0"); c_talk(); c_wait_box(3); c_wait(5); c_halt(); c_sel(ra); c_soundplay(snd_noise); c_autowalk(1); c_facing("d"); c_setxy(734, 1134); c_var_instance(nuzzle_marker, "visible", 0); c_sel(su); c_setxy(760, 1134); c_visible(1); c_sel(kr); c_sprite(spr_krisu_dark); c_sel(ra); c_autowalk(0); c_imagespeed(0.25); c_walk_wait("u", 3, 16); c_halt(); c_waittalk(); c_wait(15); c_sel(su); c_facing("susieunhappy"); c_speaker("susie"); c_msgsetloc(0, "\\E0* Remember that cop last night? Undyne...?/", "obj_ch4_PDC06_slash_Step_0_gml_130_0"); c_msgnextloc("\\ED* The Knight took her and locked her in the shelter south of town./", "obj_ch4_PDC06_slash_Step_0_gml_131_0"); c_msgnextloc("\\E1* We gotta get her out^1, but..^1.the door's solid steel./", "obj_ch4_PDC06_slash_Step_0_gml_132_0"); c_msgnextloc("\\ED* There's..^1. no way we can break in./", "obj_ch4_PDC06_slash_Step_0_gml_133_0"); c_msgnextloc("\\E0* So now we're looking for the codes to the lock./", "obj_ch4_PDC06_slash_Step_0_gml_134_0"); c_msgnextloc("\\ER* ..^1. we thought Noelle's mom might have one^1, but.../", "obj_ch4_PDC06_slash_Step_0_gml_135_0"); c_facenext("ralsei", "0"); c_msgnextloc("\\E0* Are you worried about her...? Undyne?/", "obj_ch4_PDC06_slash_Step_0_gml_137_0"); c_facenext("susie", 5); c_msgnextloc("\\E5* Me? A cop like her? Hell no!/", "obj_ch4_PDC06_slash_Step_0_gml_139_0"); c_msgnextloc("\\ED* Y'know..^1. It's^1, just that.../", "obj_ch4_PDC06_slash_Step_0_gml_140_0"); c_facenext("ralsei", "Q"); c_msgnextloc("\\EQ* Don't worry^1, Susie. Someone strong like her will be OK./", "obj_ch4_PDC06_slash_Step_0_gml_142_0"); c_msgnextloc("\\EI* I want this place to be a place.../", "obj_ch4_PDC06_slash_Step_0_gml_143_0"); c_msgnextloc("\\E0* Where you can forget about the real world for a while./", "obj_ch4_PDC06_slash_Step_0_gml_144_0"); c_msgnextloc("\\E2* Just relax^1, OK...?/", "obj_ch4_PDC06_slash_Step_0_gml_145_0"); c_msgnextloc("\\EE* And if anything tough happens^1,/", "obj_ch4_PDC06_slash_Step_0_gml_146_0"); c_msgnextloc("\\EJ* I'll come help you two^1, as fast as I can!/", "obj_ch4_PDC06_slash_Step_0_gml_147_0"); c_facenext("susie", "D"); c_msgnextloc("\\ED* ..^1. thanks^1, Ralsei./", "obj_ch4_PDC06_slash_Step_0_gml_149_0"); c_msgnextloc("\\E0* .../", "obj_ch4_PDC06_slash_Step_0_gml_150_0"); c_facenext("ralsei", 0); c_msgnextloc("\\E0* ..^1. If it's any consolation.../", "obj_ch4_PDC06_slash_Step_0_gml_152_0"); c_msgnextloc("\\E2* I don't sense any immediate danger./", "obj_ch4_PDC06_slash_Step_0_gml_153_0"); c_msgnextloc("\\E4* If the Knight's only goal was to hurt people.../", "obj_ch4_PDC06_slash_Step_0_gml_154_0"); c_msgnextloc("\\EJ* They would have acted sooner^1, right?/", "obj_ch4_PDC06_slash_Step_0_gml_155_0"); c_msgnextloc("\\EE* For now^1, let's make sure no one else gets taken./", "obj_ch4_PDC06_slash_Step_0_gml_156_0"); c_facenext("susie", "D"); c_msgnextloc("\\ED* ..^1. Yeah^1, alright./", "obj_ch4_PDC06_slash_Step_0_gml_158_0"); c_msgnextloc("\\E9* ..^1. heh^1, what's with you^1, making me feel better?/%", "obj_ch4_PDC06_slash_Step_0_gml_159_0"); c_talk(); c_wait_box(1); c_sel(ra); c_facing("r"); c_sel(kr); c_facing("r"); c_sel(su); c_walkdirect_wait(810, 1114, 20); c_facing("r"); c_wait_box(4); c_sel(su); c_walkdirect_wait(794, 1082, 15); c_facing("u"); c_wait_box(6); c_facing("l"); c_wait_box(9); c_sel(su); c_sprite(spr_susie_surprised_left); c_wait_box(10); c_sel(su); c_facing("u"); c_wait_box(12); c_sel(su); c_facing("u"); c_wait_box(14); c_sel(su); c_facing("l"); c_wait_box(15); c_sel(ra); c_facing("d"); c_sel(kr); c_facing("u"); c_wait_box(16); c_sel(ra); c_facing("r"); c_wait_box(19); c_sel(ra); c_facing("d"); c_wait_box(21); c_sel(ra); c_facing("r"); c_wait_box(22); c_sel(su); c_facing("u"); c_wait_box(28); c_sel(ra); c_facing("d"); c_wait_box(30); c_sel(su); c_sprite(spr_susie_walk_left_dw); c_wait_box(31); c_sel(ra); c_facing("r"); c_waittalk(); c_sel(ra); c_autowalk(1); c_walkdirect_wait(762, 1086, 10); c_autowalk(0); c_sprite(spr_ralsei_susie_hug); c_halt(); c_sel(su); c_visible(0); c_sel(ra); c_imagespeed(0.2); c_wait(4); c_soundplay(snd_bump); c_wait(9); c_imagespeed(0); c_wait(15); c_speaker("ralsei"); c_msgsetloc(0, "\\EH* I wike you too^1, Suwsie!/", "obj_ch4_PDC06_slash_Step_0_gml_255_0"); c_facenext("susie", 17); c_msgnextloc("\\EH* Yeah^1, alright^1, knock it off with the stupid voice!/", "obj_ch4_PDC06_slash_Step_0_gml_257_0"); c_facenext("ralsei", "H"); c_msgnextloc("\\EH* Whwy...? Oo-woo.../%", "obj_ch4_PDC06_slash_Step_0_gml_259_0"); c_talk(); c_wait_box(2); c_sel(ra); c_sprite(spr_ralsei_susie_hug_push); c_imagespeed(0.2); c_wait_talk(); c_wait(15); c_sel(su); c_visible(1); c_sprite(spr_susie_shove); c_soundplay(snd_noise); c_sel(ra); c_sprite(spr_ralsei_splat_caterpillar); c_setxy(740, 1120); c_soundplay(snd_splat); c_soundplay(snd_impact); c_var_instance(ra_actor, "hspeed", -12); c_var_instance(ra_actor, "friction", 1); c_wait(30); c_sel(su); c_facing("l"); c_wait(30); c_speaker("susie"); c_msgsetloc(0, "\\EK* (I should NOT have taught him that.)/%", "obj_ch4_PDC06_slash_Step_0_gml_292_0"); c_talk_wait(); c_waitcustom(); } if (con == 3 && customcon == 1 && !d_ex()) { con = 4; scr_flag_set(706, 1); } if (con == 4 && customcon == 1 && !d_ex()) { con = 5; customcon = 0; c_waitcustom_end(); c_panobj(kr_actor, 30); c_wait(31); c_pannable(0); c_sel(kr); c_facing("d"); c_actortokris(); c_actortocaterpillar(); c_terminatekillactors(); } if (con == 5 && !i_ex(obj_cutscene_master)) { global.interact = 0; global.facing = 0; con = 99; }