con = -1; customcon = 0; if (global.plot >= 240 && global.plot < 290) { con = 0; door_lock = scr_marker(320, 70, bg_church_entrance_door_lock); door_lock.image_blend = merge_color(c_white, c_navy, 0.6); door_lock.depth = 400100; door_vfx = instance_create(292, 33, obj_ch4_DCB03_church_door); door_vfx.depth = 1000000; darkness_vfx = instance_create(0, 0, obj_ch4_DCB03_darkness); if (scr_debug()) scr_setparty(1, 0); blackall = scr_dark_marker(-10, -10, spr_pixel_white); blackall.image_xscale = 999; blackall.image_yscale = 999; blackall.depth = 100; blackall.image_blend = c_black; blackall.image_alpha = 1; blackall.visible = 1; } else { instance_destroy(); }