with (object_index) { if (id != other.id) instance_destroy(); } asgore = 0; undyne = 0; bush = 0; sans = 0; timer = -10; con = 0; siner = 0; cloud = []; layer_set_visible("DEBUG_ASSETS", 0); with (obj_time) { if (dorecord != 0) dorecord = 2; }