if (global.mnfight != 2) { global.hp[0] = 999; if (button1_p()) { go = 1; global.myfight = -1; global.bmenuno = 0; } if (go) timer++; if (timer >= 1) { global.mnfight = 2; global.myfight = -1; if (!instance_exists(obj_growtangle)) instance_create(__view_get(e__VW.XView, 0) + 320, __view_get(e__VW.YView, 0) + 170, obj_growtangle); if (!instance_exists(obj_heart)) scr_moveheart(); for (i = 1; i < 5; i++) global.hp[i] = global.maxhp[i]; timer = 0; go = 0; } } if (global.turntimer >= 2) global.myfight = -1; if (keyboard_check_pressed(vk_tab)) { if (window_get_width() == 1280) window_set_size(640, 480); else window_set_size(1280, 960); } if (keyboard_check_pressed(ord("1"))) { if (global.monster[0] == 0) global.monster[0] = 1; else if (scr_monsterpop() > 1) global.monster[0] = 0; } if (keyboard_check_pressed(ord("2"))) { if (global.monster[1] == 0) global.monster[1] = 1; else if (scr_monsterpop() > 1) global.monster[1] = 0; } if (keyboard_check_pressed(ord("3"))) { if (global.monster[2] == 0) global.monster[2] = 1; else if (scr_monsterpop() > 1) global.monster[2] = 0; } change = 1; if (keyboard_check_direct(vk_shift)) change = 10; if (keyboard_check_pressed(219)) global.monsterinstance[0].spawntype -= change; if (keyboard_check_pressed(221)) global.monsterinstance[0].spawntype += change; if (keyboard_check_pressed(186)) global.monsterinstance[1].spawntype -= change; if (keyboard_check_pressed(222)) global.monsterinstance[1].spawntype += change; if (keyboard_check_pressed(190)) global.monsterinstance[2].spawntype -= change; if (keyboard_check_pressed(191)) global.monsterinstance[2].spawntype += change; if (keyboard_check_pressed(ord("4"))) { if (neverendingturn == 0) { neverendingturn = 1; global.turntimer = 99999; } else { neverendingturn = 0; global.turntimer = 240; } } if (keyboard_check_pressed(vk_space) || keyboard_check_pressed(ord("R"))) { snd_free_all(); room_restart(); } if (keyboard_check_pressed(ord("I"))) global.tempflag[27]++; if (keyboard_check_pressed(ord("U")) && global.tempflag[27] > 0) global.tempflag[27]--; if (keyboard_check(vk_shift) && keyboard_check_pressed(ord("1"))) { var newvalue = get_string("Enter Attack #1 number | current=" + string(string(global.monsterinstance[0].spawntype)), ""); global.monsterinstance[0].spawntype = real(newvalue); } if (keyboard_check(vk_shift) && keyboard_check_pressed(ord("2"))) { var newvalue = get_string("Enter Attack #2 number | current=" + string(string(global.monsterinstance[1].spawntype)), ""); global.monsterinstance[1].spawntype = real(newvalue); } if (keyboard_check(vk_shift) && keyboard_check_pressed(ord("3"))) { var newvalue = get_string("Enter Attack #3 number | current=" + string(string(global.monsterinstance[2].spawntype)), ""); global.monsterinstance[2].spawntype = real(newvalue); } if (keyboard_check(vk_shift) && keyboard_check(vk_control) && keyboard_check_pressed(ord("I"))) { var inst = get_string("enter instance name", ""); var _xx = get_string("enter X position", string(camerax() + 320)); var _yy = get_string("enter Y position", string(cameray() + 240)); var __depth = get_string("enter depth", 0); if (inst != -1) instance_create_depth(real(_xx), real(_yy), real(__depth), asset_get_index(inst)); } if (keyboard_check_pressed(vk_numpad3)) { if (room_speed == 30) room_speed = 5; else room_speed = 30; } if (keyboard_check_pressed(vk_backspace)) drawdebug = 1 - drawdebug; if (keyboard_check_pressed(ord("B"))) room_goto(room_bullettest_new); global.tempflag[20] = global.monster[0]; global.tempflag[21] = global.monster[1]; global.tempflag[22] = global.monster[2]; global.tempflag[23] = global.monsterinstance[0].spawntype; global.tempflag[24] = global.monsterinstance[1].spawntype; global.tempflag[25] = global.monsterinstance[2].spawntype; enum e__VW { XView, YView, WView, HView, Angle, HBorder, VBorder, HSpeed, VSpeed, Object, Visible, XPort, YPort, WPort, HPort, Camera, SurfaceID }