scr_enemy_object_init(); recruitcount = 5; talkmax = 90; image_speed = 0.16666666666666666; idlesprite = spr_incense_idle; hurtsprite = spr_incense_hurt; sparedsprite = spr_incense_spared; custom_draw_example = 1; postenemyturnevent = 0; shakex = 0; headoffsetx = 0; headoffsety = 0; shakelastpress = 0; shakemercystart = 0; shaketimer = 0; headflashtimer = 0; shakestartmercy = 0; shakestartsatmaxmercy = false; shakemaxmercyhp = 30; lightup = false; lightupfireframes = 0; lightuptimer = 0; lightupfirstturn = 0; justshaked = 0; headspeed = 0; headgravity = 2.5; headfriction = 1; shakehead = instance_create(x, y, obj_incense_turtle_shake_head); shakehead.depth = depth - 999; shakehead.parentid = id; animsiner = 0; headamplitude = 0; turthead = 5548; headindex = 0; neckcolor = make_color_rgb(166, 94, 122); attackselected = 0; transitiontimer = 0; transitioncon = 0; piece_xoffset[4] = 0; piece_yoffset[4] = 0; piece_index[4] = 0; head_scale = 2; darken_alpha = 0; pieces_alpha2 = 1; pieces_alpha = 1; string_top_x = x + 60; string_top_y = y + 40; stringcon = 0; stringcount = 1; stringindex = 0; with (obj_balthizard_enemy) { gersonevent = false; gersonintro = 2; } if (global.plot == 141) gersonevent = true; gersonintro = 0; gersoncon = 0; gersontimer = 0; gerson = -1; gersonactcount = 0; gersonvar = 0; eyesfollowgersonindex = -1; eyedelay = 0; eyesiner = 0; balloonorder = 0; ballooncon = 0; balloonend = 1; talked = 0; talktimer = 0; talkedcon = 0; ralseitalks = 0; susietalks = 0; walkvar = 0; attackdown = 0;