function scr_mouse_x() { return mouse_x; } function scr_mouse_y() { return mouse_y; } function scr_mouse_left() { if (!(global.is_console || onSteamDeck())) return mouse_check_button(mb_left); else return button1_h(); } function scr_mouse_leftclick() { if (!(global.is_console || onSteamDeck())) return mouse_check_button_pressed(mb_left); else return button1_p(); } function scr_mouse_leftrelease() { if (!(global.is_console || onSteamDeck())) return mouse_check_button_released(mb_left); else return button1_r(); } function scr_mouse_right() { if (!(global.is_console || onSteamDeck())) return mouse_check_button(mb_right); else return button2_h(); } function scr_mouse_rightclick() { if (!(global.is_console || onSteamDeck())) return mouse_check_button_pressed(mb_right); else return button2_p(); } function scr_mouse_rightrelease() { if (!(global.is_console || onSteamDeck())) return mouse_check_button_released(mb_right); else return button1_r(); }