function scr_monster_make_tired(arg0) { if (global.monsterstatus[arg0] == 0) { __tiredwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] - (global.hittarget[arg0] * 20)) + 20, obj_dmgwriter); __tiredwriter.type = 13; global.hittarget[arg0] += 1; snd_play_x(snd_spellcast, 0.5, 0.9); } global.monstercomment[arg0] = stringsetloc("(Tired)", "scr_monster_make_tired_slash_scr_monster_make_tired_gml_1_0"); global.monsterstatus[arg0] = 1; }