function scr_jump_arc(arg0 = id, arg1 = x, arg2 = y, arg3, arg4, arg5, arg6) { var _jump = instance_create(0, 0, obj_jump_arc); with (_jump) { master = arg0; origx = arg1; origy = arg2; goalx = arg3; goaly = arg4; zheight = arg5; time = arg6; jump_start(); } return _jump; }