function k_d(arg0 = 0) { with (obj_dialoguer) { if (arg0 > 0) { var _stayer = instance_create_depth(x, y, depth + 1, obj_writer_stay); _stayer.side = side; _stayer.xoff = xoff; _stayer.yoff = yoff; _stayer.boxwidth = boxwidth; _stayer.boxheight = boxheight; _stayer.cur_jewel = cur_jewel; scr_doom(_stayer, arg0); } instance_destroy(); } with (obj_writer) instance_destroy(); }