scr_enemy_object_init(); recruitcount = 5; talkmax = 90; image_speed = 0.16666666666666666; idlesprite = spr_zapper_jump; hurtsprite = spr_zapper_hurt; sparedsprite = spr_zapper_spare; custom_draw_example = 1; VolumeUpcount = 0; muted = false; mutedlastturn = false; darken = 0; darkenalpha = 0; changecolortimer = 0; changecolorcon = 0; changecolorcount = 0; colortarget = 16777215; colortarget2 = 16777215; soundtimer = 0; pitchtarget = 0; pitchtarget2 = 0; pitch = 0; closedcaptioncon = 0; closedcaptiontimer = 0; closedcaptioncon2 = 0; sactused = false; ractused = false; volumeused = false; volumecount = 10; displayvolumetimer = 0; volumecountdestination = 10; init = 0; sharpshootmercy = 0; redalarm = false; lightfade = 0; sirensiner = 0; sharpshootballoon = false;